//latency time per message #define COST_LATENCY (1.e-6) //memory bandwidth: time per per byte #define COST_MEMBW (1.e-9) //network bandwidth: time per byte #define COST_NETWBW (5.e-10) //flop cost: time per flop #define COST_FLOP (2.e-11) //flop cost: time per flop #define COST_OFFLOADBW (5.e-10) CommData::CommData(){ ... }